JAKARTA - Game lovers aka gamers can party at the Indonesia Game Expo 2024 (IGX2024). The first grand event that combines elements of the game industry and pop culture in Indonesia will be held for two days on 26-27 October at Hall 3 ICE BSD, Tangerang.
At this event visitors will also be spoiled with the presence of special guest stars such as Yuzo Koshiro (composer video game), Ayame Misaki (Alice in Borderland artist), Samantha Inoue Harte (Gonzo Studio producer) and Tetsuya Iwanaga (GENM Raider Kamen actor).
Carrying the theme Past, Present, and Future, IGX2024 will be a medium to maintain the game ecosystem and pop culture in Indonesia. At the same time encourage the growth of the gaming industry at the national to international level.
"So, actually this event is one of the ways to maintain all ecosystems to make peace. Because here there are a lot of highlights, not just games," said Steering Committee IGX Andry Gosal during a press conference in the Senayan area, Central Jakarta, Thursday, October 10.
In addition to presenting the latest retro gaming experience, IGX2024 will also feature sneak peeks of upcoming games such as toy collectibles, designer toys, trading cards, and boardgames.
There will be product launching, exclusive items, the latest demo games, archipelago, console and e-sport tournaments. There are also cosplay competitions, meet and greet. This makes IGX2024 feel special and different from other similar events.
For example, there are game toys, e-sports, and others. Well, here is the merger of these events with the common thread in the game. Any industry related to pop culture must have a game because both are one unit, inseparable, "explained Andry.
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In line with that, Blibli's Merchantishing Assistant Vice President Computer & Gaming Category Jimmy Widjaya stated that his party had two views on IGX2024. One of them is a place to reminisce. Because, there have been many popular retro games in the last decades.
"I remember still playing Super Mario Bros., later I can tell my son that I used to also play 2-dimensional games," recalled Jimmy. Then, it also became an opportunity to develop business.
"From the Blibli side, this has great potential in the gaming business world. So, we want the IGX2024 to remain continuous every year for the gaming industry," he added.
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