JAKARTA - Microsoft started testing Minecraft ray tracing on Xbox earlier this week. Now, the software giant has announced that the prototype code for ray tracing support was a mistake and will be removed.
"Previous versions of Minecraft Preview available for Xbox Insiders inadvertently included a prototype code for ray tracing support on Xbox consoles. This early prototype code has been removed from the Preview and does not indicate plans in the near future to bring ray tracing support to consoles," the statement said. on Minecraft Twitter, Thursday, March 31.
The previous Minecraft Preview build available to Xbox Insiders inadvertently included prototype code for raytracing support on Xbox consoles. This early prototype code has been removed from Preview and doesn't signal near future plans to bring raytracing support to consoles.
— Minecraft (@Minecraft) March 31, 2022
While there were initially leaks of Minecraft's ray tracing on the Xbox Series X two years ago, Microsoft doesn't seem ready to roll this out any time soon.
Microsoft's statement did leave the door open for ray tracing to still allow it to appear in Minecraft for the Xbox Series X/S console at some point.
VOIR éGALEMENT:
Citing The Verge, after testing ray-tracing support in Minecraft Preview builds, it's clear that the non-optimized starting code requires separate packages and solutions to fully work.
Microsoft may be aiming to incorporate AMD's FSR 2.0 Xbox support to increase Minecraft's ray tracing frame rate on the Xbox Series X/S, but don't expect to see this appear anytime soon.
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