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JAKARTA - After successfully debuting on the PlayStation 5 last year, The Last of Us Part I will head to PC on March 28. Ahead of its launch, Naughty Dog developer and Sony publisher revealed PC specifications that must be prepared.

"We have previously confirmed PC Iteracy Section will bring the same primary content as its PS5 counterpart, but with PC's release getting closer, we provide more information on what players can expect," said Jonathon Dornbush, Editorial Content Manager, Naughty Dog.

The Last of Us Part I version will feature AMD FSR 2.2, Super Nvidia DLSS Resolution support, VSync and frame rate boundary options, and a number of features specifically designed for PCs, including customizable Textural Quality, Shadow, Reflection, Ambient Oklution, and more.

Through Joel and Ellie's experience, PC players can completely immerse themselves into a beautiful but troubling environment in amazing detail with a true 4K resolution, "continued Dornbush.

The game will also support Nvidial's Super DLSS Resolution, and 21: 9 Ultrawide andtain 9 Super Ultrawide aspect ratios. Furthermore, in addition to using keyboards and mice, players will also be able to play using DualShock 4 and DualSense, which will also use controller adaptive triggers and haptic feedback.

According to system requirements, players will have different four-preset options, with minimum runs settings at 720p and 30 FPS, recommended settings at 1080p and 60 FPS, performance settings at 1440p and 60 FPS, and ultra settings at 4K and 60 FPS.

The first two will require 16 GB of RAM, and the last two will kick that requirement up to 32 GB. In all four settings, you will also need 100 GB of free SSD storage.


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