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JAKARTA - Based on the submission by the Director General of Informatics Applications, Indonesian Ministry of Communication and Information Samuel Abrijani in the online IDGX 2022 press conference, cellular games are now dominant games, especially in Indonesia.

As of December 2022 yesterday, Sensor Tower noted that Mobile Legends: Bang Bang from Moonton was the first best-selling mobile game in Southeast Asia with nearly $13.2 million in player spending. This number increased 1.5 percent year-on-year.

Furthermore, the data states that 35.8 percent of Mobile Legends: Bang Bang's revenue in Southeast Asia comes from players in Indonesia, which is then followed by Malaysia 25.1 percent, and the Philippines 20.8 percent.

The second highest earning mobile game is Garena Free Fire (including Garena Free Fire MAX) with a total user expenditure of nearly 7.9 million US dollars (Rp 118 billion).

As much as almost half (42.1 percent) Garena Free Fire's revenue in Southeast Asia was obtained from players in Thailand, followed by Indonesian players with 32.2 percent, and Malaysia 15.7 percent.

The next best-selling mobile games are Genshin Impact from COGONOSPHERE, Roblox, and Honor of Kings from Tencent, which ranks 3rd, 4th, and 5th from the list of best-selling mobile games in Southeast Asia for the December 2022 period.

Overall, Southeast Asia's mobile gaming market generated around $218 million from player spending on the App Store and Google Play in December 2022, marking a drop of about 1 percent year over year.

Pasar No.1 untuk pendapatan Asia Tenggara pada Desember 2022 adalah Thailand, yang menghasilkan 49 juta dolar AS (Rp737 miliar), atau 22.6 persen dari total belanja pemain di Asia Tenggara. Kemudian di posisi kedua ada Indonesia dengan 17,9 persen, diikuti Singapura sebesar 17,8 persen.


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