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YOGYAKARTA Electronic sport (eSport) is now starting to get attention. Even his prestige in Indonesia is starting to rise. Not only is it considered a mere game, eSports can be an activity that produces profits. Then, how is the development of eSports in Indonesia?

E-Sport is a digital sport that is carried out professionally like other sports. This digital sports competition is usually carried out in the form of game competitions.

ESport activity in the world began gaining prestige in 1972. At that time a game competition was held which was attended by gamers. The competition itself was held at Stanford University under the name of the Intergalactic Spacewar Olympic competition, while the game being competed was Spacewar with the prizes offered in the form of free subscriptions to Rolling Stone magazine for a full year.

Meanwhile, in Indonesia, the game competition was recorded as the first time it was held in 1989 in Surabaya. At that time, the Super Mario Bros. tournament was held in the People's Entertainment Park area or which has now changed its name to Hi-Tec Mall.

Over time, many gamers have started to appear on digital platforms, especially YouTube. They show their game activities and can be seen by all game lovers.

The existence of gamers began to emerge after several games developed abroad began to be popular with the public, even from the bottom to the top. Most popular games such as Mobile Legends, Player Unknown's Battlegrounds Mobile (PUBGM), and many more.

Since many games entered, Indonesia has become a country that pays attention to the gaming world, including the holding of eSports competitions. The competition is carried out by the private sector to the government. The development of the world of eSports slowly began to creep up.

Based on data from the 2021 Global Games Market Report, Indonesia is now occupying the 17 largest game market with rapid growth. Indonesia's seriousness in the gaming industry has even begun to appear by making eSports an official sport such as the Menpora Cup, President's Cup, and even the National Sports Week (PON). While at the international level, eSport athletes from Indonesia had participated in the SEA Games competition.

Indonesia is also considered a driving force for eSports growth in Southeast Asia, as evidenced by data from EVOS Sports which says that in 2021 Indonesia's contribution will reach 43% of the total 274.5 million gamers in Southeast Asia.

The Indonesian government has also begun to look at eSports as a creative industry that has economic value. This assumption is quite reasonable. The reason is, income from esports is able to move the economy of the community, especially among millennials.

That's information related to the development of Esports in Indonesia. To get other interesting information, visit VOI.ID.


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