JAKARTA - The title The Last of Us Part I will get many improvements in the game when it is released for PlayStation 5.

After the reveal of The Last of Us Part I which will be a full remake of the original game that was released in 2012 for PS3, many people are curious as to how the changes came about.

According to The Last Of Us director, Neil Druckmann, The Last of Us Part I this time will provide improvements, ranging from graphic enhancements to accessibility improvements.

In the PlayStation blog, he also outlines some of the new modes that will be coming to the game, namely:

New Permadeath mode Speedrun mode where players can time their run Unlockable costumes for Joel and Ellie Improved Photo Mode Model Viewer Mode

Furthermore, Last of Us Part I can render Native 4K at 30 FPS or dynamic 4K at 60 FPS, and features PS5 mainstays such as DualSense wireless controller haptics, trigger effects, and 3D audio.

From a character standpoint, Naughty Dog as a rebuild from the top down to take advantage of the new generation of graphics capabilities, allowing the game to achieve the visual fidelity the studio wants.

"Motion matching technology means character animation flows more convincingly, intuitively, and realistically, all adding another layer of confidence to characters and their interactions with the world," he said.

Furthermore, there are also AI improvements, which will allow characters to inhabit the world in a more authentic and realistic way.


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