UI Wins Hackathon AI4A 2025 Thanks To NeuroBuddy, Early Detection Tool For Children's Disabilities
JAKARTA - The Leporidaes team consisting of students from the Faculty of Engineering and the Faculty of Computer Sciences UI, was successfully selected as the main winner of the 2025 Hackathon AI for Accessibility (AI4A), thanks to their solution named NeuroBuddy.
NeuroBuddy is an early detection tool for neurodivergence in the form of an AI-based children's game featuring a rabbit mascot to invite children to interact.
Later, children's interactions during play will be evaluated to detect early on the potential for dyslexia, ASD, or ADHD, so as to encourage inclusion and bridge the gap between technology, disability, and stigma.
Many technological innovations, including AI, originated as an effort to answer accessibility challenges. This is proof that innovations born out of concern for accessibility ultimately bring broad benefits to all," said Dharma Simorangkir, President Director of Microsoft Indonesia.
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As the main winner, The Leporidaes has the right to have various exclusive supports, ranging from intensive training with Microsoft experts, LinkedIn Premium subscriptions, Azure for Students access, to advanced assistance to develop their solution at Microsoft Azure.
This spirit is also in line with the commitment of the University of Indonesia (UI) which is Microsoft's partner in the AI4A event to build an inclusive educational environment.
"We believe that innovations born from events such as Hackathon AI for Accessibility with Microsoft can be a trigger for change to a more friendly and equal world for all people, including people with disabilities," said Ridwan Kurniawan, Dean of the Faculty of Engineering at the University of Indonesia.