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JAKARTA - Sony Interactive Entertainment, a video game company running the PlayStation brand, has filed a patent for a framework that allows users to transfer and use non-fungible tokens (NFTs) on several game platforms.

This patent is titled "NFT Framework to transfer and use digital assets between gaming platforms" and aims to integrate NFT into gameplay, where this technology can represent the skin and other popular in-game functionalities.

This patent allows users to transfer NFT ownership to other end-user entities for use on different simulations and computer platforms. Once implemented, PlayStation 5 users will be able to experience cases of using NFT through the title of the mainstream game. In December 2022, the total number of active users on the PlayStation network worldwide is 112 million.

Over the years, Sony's interest in crypto has been proven through many trade brand partnerships and registrations. This patent shows that Sony continues to look for ways to develop the use of blockchain and NFT technology in the gaming industry.

In response to this patent, many game industry observers see this as an important step in changing the way games are played and monetized. However, there are also those who question whether users will accept the use of NFT in the game and how to implication NFT ownership in the game economy.

To understand what it takes to create a successful game, Cointelegraph recently interviewed former Age of Empires producer Peter Bergstrom.

According to him, crypto entrepreneurs should combine "blockchain, NFT, play and earn, AI [artificial intelligence], G5, or whatever to make better games, and gamers will buy".

Nonetheless, Bergstrom stressed that there is no definite answer in game design, and that GameFi is about adding to gameplay dimensions that appeal to Web2 games.

In each case, this patent shows that the gaming industry is considering using blockchain and NFT technology to improve gamingplay and monetization experiences in games.


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